Monthly Archives: February 2011

Gamemaker’s Revenge p4

finished the basis of all my levels. I’m working on the rest of my enemies, and trying to get lives and score to work properly. I’ve decided to make an upgrade that gives my character a gun so he can … Continue reading

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Gamemaker’s Revenge, p3

Today, I got my cloud sprite to work. It is a sprite thet is just solid and that you can stay on by jumping. I think I will use it for access to secret levels or something. I also finished … Continue reading

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Gamemaker’s Revenge, continued

Ok, so last class I was able to work on making my character move and fixing some glitches. I finished adding almost all my sprites but still have a few more to finish (wich I can’t right now because my … Continue reading

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Gamemaker’s Revenge

A continuation of my last post, I didn’t get that much done today due to the fact that the photoshop version I used here is a pain. It is really slow to edit anything so I will finish the rest … Continue reading

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Gamemaker – Platformer

We are now making our own specified games! I decided to make a platformer, sort of like mario except set up in Gamemaker universe. The title is “Gamemaker’s Revenge” because the boss is going to be a modified Gamemaker sprite.There … Continue reading

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Gamemaker

We’ve started a pretty cool new unit after the Christmas break. It is about creating your own games and a sort of simplified version of programming. You can download it on http://www.yoyogames.com don’t worry, it’s virus free, I have it … Continue reading

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